From reactive code to interactive physical spaces.
I am a visual communication designer and interactive media artist. I build immersive, audio-reactive installations and generative systems that turn physical gestures and raw sensory data into living, digital experiences.
Projects
Palimpsestic Umurbey
An interactive audio-visual exploration that translates the physical essence of the Umurbey neighborhood into an immersive digital experience. By sonifying original photographs, this project uses the resulting audio data to drive real-time, generative visuals in TouchDesigner, creating a dynamic and reactive "sensory copy" of the physical space.
Event Horizon*
An interactive, generative installation that allows users to manipulate the cosmos with their hands. Driven by MediaPipe hand-tracking and TouchDesigner, the project simulates awe-inspiring astrophysical phenomena—such as black holes and star collisions—inviting the audience to physically interact with the fabric of a digital universe.
I am a multidisciplinary designer and interactive media artist. My background bridges the highly technical and the creative, holding a degree in Information Security Technology from Bilgi University and currently finishing my studies in Visual Communication Design at Yaşar University.
While I have a strong foundation in UX/UI design, illustration, and spatial design using game engines like Unity, Godot, and Unreal, my true passion lies in node-based programming. My primary focus is TouchDesigner, where I blend raw data, physics, and generative logic to create real-time, interactive audio-visual experience
Multidisipliner bir tasarımcı ve interaktif medya sanatçısıyım. Bilgi Üniversitesi Bilgi Güvenliği Teknolojisi bölümü mezunuyum ve şu anda Yaşar Üniversitesi Görsel İletişim Tasarımı bölümündeki eğitimimi tamamlamak üzereyim; bu akademik geçmişim, yüksek teknik altyapı ile yaratıcılığı bir araya getirmemi sağlıyor.
UX/UI tasarımı, illüstrasyon ve Unity, Godot, Unreal gibi oyun motorları aracılığıyla çevre/mekan tasarımı konularında sağlam bir temele sahip olsam da, asıl tutkum node-tabanlı programlama. Temel odak noktam olan TouchDesigner'da; ham veriyi, fizik simülasyonlarını ve jeneratif mantığı harmanlayarak gerçek zamanlı ve interaktif işitsel-görsel deneyimler üretiyorum.
About Me